The list below shows the name of each area, a brief description of its scope, the area chairs. The technical program committee for each area will be available shortly.
- Multi-Modal Integration and Understanding in The Imperfect World
- Media Analysis and Search
- Scalability in Media Processing, Analysis, and Applications
- Multimedia Systems and Middleware
- Media Transport and Sharing
- Multimedia Security
- Media Authoring and Production
- Location-based and Mobile Multimedia
- Human, Social, and Educational Aspects of Multimedia
- Arts and Contemporary Digital Culture
Multi-modal integration and understanding in the imperfect world
This area strives to highlight papers studying automated and interactive sense-making from heterogeneous sensory output. We welcome papers on cross-modal analysis and information fusion of traditional sensory inputs like images, audio, GPS, and video, as well as input from accelerometers, biometric, 3D, infrared, and haptic sensory inputs. Other topics of interest relate to handling sensory inputs in the presence of noise, the notion of trust, and applications of analysis and understanding in retrieval and summarization.
Media analysis and search
This area seeks novel problems, solutions, models and theory that tackle the issues of analysis, indexing and search of large-scale and often real-time multimedia collections. The core problems include: multi-modal query formulation and analysis; browsing, exploration and task representation; multi-modal content analysis, indexing, and representation; retrieval models and relevance ranking; search system architecture and optimization; interactive and collaborative search; filtering and recommendation; evaluation and experiment design; indexing real-time streams and web media retrieval; multimedia search in scientific, enterprise and medical domains; multimedia search and advertising; emerging applications of multimedia analysis and search.
Scalable multimedia processing to facilitate multimedia analysis, search, delivery, and other related applications has become a key aspect of multimedia research. On the one hand, the rapid increase of multimedia data brings us new challenges to multimedia storage, delivery, manage, analysis, search, representation, and presentation, especially in terms of scalability. On the other hand, large-scale multimedia data and the massive context information also provide us new opportunities to attack these challenges as well as conventional difficulties in multimedia area. In this area, we are soliciting papers in the following topics: large-scale multimedia data mining, representation, sampling, analysis, storage, indexing and search; scalable multimedia data transportation over networks; machine learning and content understanding for large-scale multimedia data; and all related theories, techniques, and applications that work with scalable users and/or scalable multimedia data.
This area targets applications, mechanisms, algorithms, tools, etc. making a multimedia system efficient and robust. In general, it includes solutions at various levels in the software and hardware stack. In particular, the area cover topics like efficient implementations of and processing frameworks for multimedia workloads running on both traditional hardware and co-processors like graphics processing units (GPUs), network processors and field-programmable gate arrays (FPGAs). This also includes tools and middlewares to build multimedia applications. Finally, this area covers multimedia systems providing a mixed-reality user experience, and to evaluate user experiences, we seek solutions for and case studies of Quality of Experience (QoE) research in the area of multimedia systems.
Papers in this area will broadly focus on networking, operating systems and storage aspects of media transmission. Topics of interest include distribution of stored or live media (e.g., television, networked games) using overlay and peer-to-peer networks, scalable media streaming, and media streaming using emerging technologies such as next generation cellular and wireless networks. Novel experimental or theoretical research that develops and analyzes network protocols and QoS mechanisms with a particular focus on media are encouraged.
Multimedia has also become an integral part of communications among humans and machines with the advent of social networks and cloud computing. Hence, ensuring the security of multimedia in terms of its source identity, content integrity, as well as the privacy, trust and anonymity in secure multimedia communications and interaction has never been more important. This area is seeking contributions in the area of multimedia security, covering content and source authentication that include digital watermarking and digital forensics, secure multimedia communications and interactions, and multimedia privacy and trust. Authentication, Watermarking, secure interaction, trust, privacy, anonymity.
Multimedia content production is continuing its evolution from all-purpose professional tools/systems to focused solutions for domain-specific end-user applications. The increased use of media objects in broader contexts such as social media applications requires new approaches to making media accessible, persistent, reusable and multi-targeted. In the area of media authoring, we invite contributions describing research results for manual, semi-automatic and automatic integration of synchronized media objects in broader systems. The Media Authoring area addresses all stages of media authoring: content selection, composition, augmenting, publishing, distributing and sharing. It also considers transformation of multimedia content to digital and physical media and different output representations and devices. We are interested in receiving submissions that describe general-purpose tools as well as results tailored to specific user groups and application domains.
Smart mobile devices equipped with multiple sensors, high-resolution screen, more powerful CPU and GPU, and 3G Internet access are naturally multimedia devices, and capable of managing, acquiring, accessing, processing, transmitting, and presenting multiple data types such as image, video, audio, text, or maps. They are also ubiquitous social networking devices, and are opening possibilities for creative, novel forms of interaction with the physical and social worlds never seen before.
The topics of interest in Mobile Multimedia include, but are not limited to: mobile multimedia search, sharing, indexing, and retrieval; mobile personalization, navigation and recommender systems; mobile context-aware systems; mobile interactive media editing, authoring, visualization, and browsing; mobile interfaces for communication and social networking; mobile content delivery and streaming; mobile augmented reality; mobile computational photography; mobile multimedia security and forensics; field and ethnographic studies on mobile technologies; and mobile applications (including e-Health, assistive technologies, biometrics, entertainment, and gaming).
This area is seeking contributions that involve humans, whether individuals, groups, or masses, interacting with multimedia systems. Our focus is grounding multimedia and multimodal systems and technologies research in the cognitive, social educational and creative aspects of the human interaction with these systems. This area's papers will include as key contributions in topics including: human-centered design methodologies, multimodal human-computer interaction techniques, social interaction around multimedia content, collaborative multimedia and multimodal systems, user studies and evaluations of multimedia and multimodal systems, and multimedia in social media environments. The papers in this area are expected to include a strong human-centered evaluation where at all appropriate.
We solicit papers describing the innovative use of digital technology in the creation, analysis or critique of cultural artifacts, environments and processes. The successful submission should demonstrate conceptual clarity and computational rigor, and suggest new research opportunities for the field of multimedia at large. We seek a broad range of integrated artistic and scientific statements describing digital systems for cultural engagement including, but not limited to, dynamic and interactive multimedia artworks; tools for content preservation and curation; cultural heritage case studies; hybrid physical/digital installations; mobile, situated and online environments. We encourage authors to critically examine the artistic, technological and cultural implications and impact of their work, revealing challenges and opportunities of rich societal significance.